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Freeware - Home and Hobby - Sound Tool Editors
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| Audioblast
1.5 |
Audioblast is a program to edit
sounds, the program works with WAV-files but can also open and
save MP3. Has all the standard desktop-functions (cut, paste,
delete, mix), record your own sounds and mix them with another
sound file. You can change the speed and make the sound play slightly
slower or faster. Cool effects: soften, alien, satellite, creaking,
shrink. You can use the Undo-function unlimited times, Convert
your message to Morse, you can also add echo, change the volume
and reverse the sound. The program is a little slow, but it can
do really cool things with your sounds. Sound Tool Editors.
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| EVPmaker
1.5 |
| Program for the generation of acoustic raw material
for recordings of "Electronic Voice Phenomena" (EVP),
using the means of random controlled phoneme synthesis. |
| AnalogX
Vocoder 1.0 |
If you've ever wanted to make
it sound as if an instrument is speaking, or you would like to
get more expression into a robotic sounding voice, then AnalogX
Vocoder is for you! It allows you to load up two wave files and
modulate one based off the other for a very useful effect. The
effect is very common in dance music, but can also be use to make
sounds pulse with the beat, etc... |
| AnalogX
Phase 1.00 |
In response to a post in the
Cakewalk newsgroup (they mentioned 'AnalogX' in it, so I saw it),
I wrote this very quick little utility, which allows you to invert
the phase of a DirectX audio stream. Not terribly useful for anyone
who's using just about any other digital audio system, but for
the ones that don't support this most basic feature, it's a real
godsend. In order to use Phase, your application must support
DirectX Audio Plugins, and must also support either realtime or
non-realtime processing (such as Paris, Cakewalk, WaveLab, CoolEdit,
etc). Phase will work with any number of channels, and supports
either 16bit or 32bit data types. |
| AnalogX
Vocal Remover (DirectX) or (WinAmp) 1.03 |
AnalogX Vocal Remover works on
the same principles that the hardware removers do - that in most
instances vocals are equally mixed in both channels, and can identified
and therefore removed by simply changing the phase on one channel
by 180 degrees. While this won't remove vocals in all instances,
it does work in many cases, and can sometimes be used to remove
bass or breakbeat sections as well, which I find to be GREAT for
sampling! Depending on the effects used on the vocals, sometimes
the reverb or ambience of the vocals is left. In order to use
the DirectX Vocal Remover, your application must support DirectX
Audio Plugins, and must also support either realtime or non-realtime
processing (such as Paris, Cakewalk, WaveLab, CoolEdit, etc).
Vocal Remover REQUIRES a stereo sound streams, and supports either
16bit or 32bit data types. In order to use the WinAmp Vocal Remover,
you must already have WinAmp installed in your system; it REQUIRES
a stereo sound stream, and supports only 16bit data types. |
| AnalogX
DXPad 1.04 |
AnalogX DXPad is a very simple
notepad, written inside of a DirectX Audio plugin. What this gives
you the ability to do is store little notes in the actual data
file of the application you normally use, and that's not all...
Since DXPad is a DirectX plugin, you can have as many different
notepads as you need! Best of all, DXPad has VERY low overhead,
one of the testers actually had 64 DXPad's open and running with
a less than 6% CPU utilization! In order to use DXPad, your application
must support DirectX Audio Plugins, and must also support realtime
processing (such as Paris or WaveLab). If your application forces
you to render the output from DirectX plugins, you're out of luck
and should complain to the people who wrote it, because there's
nothing I can do to help you out. |
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